Modularize hardware config and remove specific nix folder

This commit is contained in:
DashieTM 2024-07-20 01:56:54 +02:00
parent a5042bb645
commit 9ac5b25036
72 changed files with 322 additions and 100 deletions

View file

@ -1,83 +0,0 @@
{ lib, config, inputs, pkgs, ... }:
let
base16 = pkgs.callPackage inputs.base16.lib { };
scheme = (base16.mkSchemeAttrs config.stylix.base16Scheme);
hexTable = {
"0" = "1";
"1" = "0";
"2" = "1";
"3" = "2";
"4" = "3";
"5" = "4";
"6" = "5";
"7" = "6";
"8" = "7";
"9" = "8";
"a" = "9";
"b" = "a";
"c" = "b";
"d" = "c";
"e" = "d";
"f" = "e";
};
base = "#" + lib.strings.concatStrings ((lib.lists.take 5 (lib.strings.stringToCharacters scheme.base00)) ++ [ hexTable."${(lib.lists.last (lib.strings.stringToCharacters scheme.base00))}" ]);
in
{
stylix.targets.kitty = {
enable = false;
};
programs.kitty = {
enable = true;
settings = {
enable_audio_bell = "no";
window_alert_on_bell = "no";
cursor_blink_interval = "0";
window_padding_width = "1";
shell_integration = "yes";
sync_with_monitor = "no";
background_opacity = "0.8";
font_family = "JetBrainsMono Nerd Font Mono";
bold_font = "JetBrainsMono Nerd Font Mono Extra Bold";
italic_font = "JetBrainsMono Nerd Font Mono Extra Italic";
bold_italic_font = "JetBrainsMono Nerd Font Mono Extra Bold Italic";
background = base;
foreground = "#" + scheme.base05;
selection_foreground = "#" + scheme.base05;
selection_background = base;
url_color = "#" + scheme.base04;
cursor = "#" + scheme.base05;
active_border_color = "#" + scheme.base03;
inactive_border_color = "#" + scheme.base01;
active_tab_background = base;
active_tab_foreground = "#" + scheme.base05;
inactive_tab_background = "#" + scheme.base01;
inactive_tab_foreground = "#" + scheme.base04;
tab_bar_background = "#" + scheme.base01;
color0 = base;
color1 = "#" + scheme.base08;
color2 = "#" + scheme.base0B;
color3 = "#" + scheme.base0A;
color4 = "#" + scheme.base0D;
color5 = "#" + scheme.base0E;
color6 = "#" + scheme.base0C;
color7 = "#" + scheme.base05;
color8 = "#" + scheme.base03;
color9 = "#" + scheme.base08;
color10 = "#" + scheme.base0B;
color11 = "#" + scheme.base0A;
color12 = "#" + scheme.base0D;
color13 = "#" + scheme.base0E;
color14 = "#" + scheme.base0C;
color15 = "#" + scheme.base07;
shell = "fish";
};
};
}