feat: add inlay hints
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parent
f3a0d0d35f
commit
b0664537c3
16 changed files with 661 additions and 641 deletions
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@ -1,12 +1,12 @@
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local dap = require("dap")
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dap.adapters.codelldb = {
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type = "server",
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port = "${port}",
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executable = {
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-- CHANGE THIS to your path!
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command = "/home/dashie/.local/share/nvim/mason/packages/codelldb/extension/adapter/codelldb",
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args = { "--port", "${port}" },
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},
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type = "server",
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port = "${port}",
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executable = {
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-- CHANGE THIS to your path!
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command = "/home/dashie/.local/share/nvim/mason/packages/codelldb/extension/adapter/codelldb",
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args = { "--port", "${port}" },
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},
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}
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local rust_dap = vim.fn.getcwd()
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@ -14,111 +14,111 @@ local filename = ""
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for w in rust_dap:gmatch("([^/]+)") do filename = w end
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dap.configurations.rust = {
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{
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type = "codelldb",
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request = "launch",
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program = function()
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return rust_dap .. "/target/debug/" .. filename
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end,
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--program = '${fileDirname}/${fileBasenameNoExtension}',
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cwd = "${workspaceFolder}",
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{
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type = "codelldb",
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request = "launch",
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program = function()
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return rust_dap .. "/target/debug/" .. filename
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end,
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--program = '${fileDirname}/${fileBasenameNoExtension}',
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cwd = "${workspaceFolder}",
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stopOnEntry = true,
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terminal = "integrated",
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},
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terminal = "integrated",
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},
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}
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dap.configurations.cpp = {
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{
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type = "codelldb",
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request = "launch",
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program = function()
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return vim.fn.input("Path to executable: ", vim.fn.getcwd() .. "/build/", "file")
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end,
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--program = '${fileDirname}/${fileBasenameNoExtension}',
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cwd = "${workspaceFolder}",
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terminal = "integrated",
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},
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{
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type = "codelldb",
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request = "launch",
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program = function()
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return vim.fn.input("Path to executable: ", vim.fn.getcwd() .. "/build/", "file")
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end,
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--program = '${fileDirname}/${fileBasenameNoExtension}',
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cwd = "${workspaceFolder}",
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terminal = "integrated",
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},
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}
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dap.configurations.c = dap.configurations.cpp
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require("dapui").setup({
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icons = { expanded = "▾", collapsed = "▸", current_frame = "▸" },
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mappings = {
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-- Use a table to apply multiple mappings
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expand = { "<CR>", "<2-LeftMouse>" },
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open = "o",
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remove = "d",
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edit = "e",
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repl = "r",
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toggle = "t",
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},
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-- Expand lines larger than the window
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-- Requires >= 0.7
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expand_lines = vim.fn.has("nvim-0.7") == 1,
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-- Layouts define sections of the screen to place windows.
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-- The position can be "left", "right", "top" or "bottom".
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-- The size specifies the height/width depending on position. It can be an Int
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-- or a Float. Integer specifies height/width directly (i.e. 20 lines/columns) while
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-- Float value specifies percentage (i.e. 0.3 - 30% of available lines/columns)
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-- Elements are the elements shown in the layout (in order).
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-- Layouts are opened in order so that earlier layouts take priority in window sizing.
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layouts = {
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{
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elements = {
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-- Elements can be strings or table with id and size keys.
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{ id = "scopes", size = 0.25 },
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"breakpoints",
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"stacks",
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"watches",
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},
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size = 40, -- 40 columns
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position = "left",
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},
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{
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elements = {
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"repl",
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"console",
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},
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size = 0.25, -- 25% of total lines
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position = "bottom",
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},
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},
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controls = {
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-- Requires Neovim nightly (or 0.8 when released)
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enabled = true,
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-- Display controls in this element
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element = "repl",
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icons = {
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pause = "",
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play = "",
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step_into = "",
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step_over = "",
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step_out = "",
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step_back = "",
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run_last = "↻",
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terminate = "□",
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},
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},
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floating = {
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max_height = nil, -- These can be integers or a float between 0 and 1.
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max_width = nil, -- Floats will be treated as percentage of your screen.
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border = "single", -- Border style. Can be "single", "double" or "rounded"
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mappings = {
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close = { "q", "<Esc>" },
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},
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},
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windows = { indent = 1 },
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render = {
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max_type_length = nil, -- Can be integer or nil.
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max_value_lines = 100, -- Can be integer or nil.
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},
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icons = { expanded = "▾", collapsed = "▸", current_frame = "▸" },
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mappings = {
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-- Use a table to apply multiple mappings
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expand = { "<CR>", "<2-LeftMouse>" },
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open = "o",
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remove = "d",
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edit = "e",
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repl = "r",
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toggle = "t",
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},
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-- Expand lines larger than the window
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-- Requires >= 0.7
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expand_lines = vim.fn.has("nvim-0.7") == 1,
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-- Layouts define sections of the screen to place windows.
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-- The position can be "left", "right", "top" or "bottom".
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-- The size specifies the height/width depending on position. It can be an Int
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-- or a Float. Integer specifies height/width directly (i.e. 20 lines/columns) while
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-- Float value specifies percentage (i.e. 0.3 - 30% of available lines/columns)
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-- Elements are the elements shown in the layout (in order).
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-- Layouts are opened in order so that earlier layouts take priority in window sizing.
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layouts = {
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{
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elements = {
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-- Elements can be strings or table with id and size keys.
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{ id = "scopes", size = 0.25 },
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"breakpoints",
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"stacks",
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"watches",
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},
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size = 40, -- 40 columns
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position = "left",
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},
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{
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elements = {
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"repl",
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"console",
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},
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size = 0.25, -- 25% of total lines
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position = "bottom",
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},
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},
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controls = {
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-- Requires Neovim nightly (or 0.8 when released)
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enabled = true,
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-- Display controls in this element
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element = "repl",
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icons = {
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pause = "",
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play = "",
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step_into = "",
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step_over = "",
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step_out = "",
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step_back = "",
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run_last = "↻",
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terminate = "□",
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},
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},
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floating = {
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max_height = nil, -- These can be integers or a float between 0 and 1.
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max_width = nil, -- Floats will be treated as percentage of your screen.
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border = "single", -- Border style. Can be "single", "double" or "rounded"
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mappings = {
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close = { "q", "<Esc>" },
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},
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},
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windows = { indent = 1 },
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render = {
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max_type_length = nil, -- Can be integer or nil.
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max_value_lines = 100, -- Can be integer or nil.
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},
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})
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require("mason-nvim-dap").setup({
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ensure_installed = {
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"codelldb",
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"bash-debug-adapter",
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"firefox-debug-adapter",
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"js-debug-adapter",
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"node-debug2-adapter",
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},
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ensure_installed = {
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"codelldb",
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"bash-debug-adapter",
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"firefox-debug-adapter",
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"js-debug-adapter",
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"node-debug2-adapter",
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},
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})
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